Mobile

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    Learn on how to create a Simple CRUD Application using Android. Android is an open source so that developer find it easy to develop and expand new features. It used in several gadget like smartphone, tablet, and even television. Android is open source to developers who has an interest in developing mobile apps. It also provide an adaptive framework that allow the developer to develop an apps in a simpler way.
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    Learn on how to create a Simple Registration and Login Application using Android. This simple application can used to any system that needed a login verification. Android is a mobile operating system developed by Google. It used in several gadget like smartphone, tablet, and even television. Android is open source to developers who has an interest in developing mobile apps. It also provide an adaptive framework that allow the developer to develop an apps in a simpler way.
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    Learn on how create a Simple Animation using Android. This application can be applied to any existing android application to make a stunning design. Android is a mobile operating system developed by Google. It used in several gadget like smartphone, tablet, and even television. Android is open source to developers who has an interest in developing mobile apps.
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    To build the game go to the file menu, then choose Build Setting. Drag all the scenes in the empty box and set the platform to android as shown below. After you're done click the Player Setting, then fill up the required information in order to build the application. Click Build to build the game into an Android application. There you have it we successfully created a Cannon Siege game on Android...
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    Creating Score Manager We will now create the scoring of the game. This will track down the score of the player every time the enemy is defeated. To do that go to GameObject and select UI, then choose Text. After creating the text set the components as shown below. Score Next create another UI Text as a child of the component above. Then set the components as shown below. Score Text After...
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    Creating Enemy We will now create the object that will be target for the cannon. To do that first locates the sprite inside the Sprites directory. Drag the sprite GameObject to the Scene View. Next set the component of the Enemy GameObject. Note: To the other enemies sprites make you sure the transform components is same above the image. Next select the Enemy then add an Animator Controller in...
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    Creating Cannon We will now create the object that will shoot the enemy and the structure. To do that first locates the sprite inside the Sprites directory. Drag the body sprite of the cannon to the Scene View . After that drag another sprite as a child for the body to complete the cannon GameObject. Next is to set the component to each of the GameObject. After setting up the components add a...
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    First create a new scene by pressing ctrl + n then save it in the scene directory as "Level Menu". Set the component value of the canvas as shown below. Level Menu UI Next create a image and new canvas will be created at the same time. Then rename the canvas as "Level Menu UI" and the image as "Background" Then for the Image Level Buttons Now that we have the background we will now add the...
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    Creating Gameplay UI Create a GameObject that will hold the image for the background and name it as Background. Then drag all the necessary image to fit the desire image for the background just like as shown below. Then duplicate the Background GameObject then adjust x axis to widen the background like this. For the Ground GameObject add a Box Collider 2D to make the gameobject stand above the...
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    Creating Scenes In the Unity environment you will notice an Untitled object in the Hierarchy area. That is the name of the scenes by default, to change it just simply press ctrl + s and save it as Main Menu . Creating Controllers Now that we have the main menu scene we will now create Controllers for the game. The Controllers are game objects that handle some methods that be needed in the game...

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