Java Tutorial

Network Programming in Java - #6 - Chat System #1 - Cleaning Test Files and Sending Usernames

Introduction: This tutorial is the sixth in my Java Network Programming using KryoNet series in which we are going to be beginning our multi-client chat system. We are going to be running off the test server and client so make sure you have followed and understood the previous tutorials of this series. Previous: In the previous tutorial we created an Package of Packets involving Packet and Packet1Connect.

Network Programming in Java - #5 - Packets & KryoNet Registering

Introduction: This tutorial is the fifth in my Java Network Programming using KryoNet series in which we are going to be starting on Packets. Previous: In the previous tutorial we created a listener on our server, and sending a test TCP data-stream from our client. What Are Packets? Packets are essentially temporary files of data which are used to transmit the data from one location to another - our server to client, or vice versa. Our Packets: First create a new Package in our Src folder of our Client Java Project named "P

Network Programming in Java - #4 - Receiving and Sending Data - Server Listener & Client sendTCP Method

Introduction: This tutorial is the fourth in my Java Network Programming using KryoNet series in which we are going to be adding a listener to our server and sending test data over TCP from the client to the server. Previous: In the previous tutorial we created a test client to connect to our test server. TCP vs. UDP: TCP and UDP are both Protocols which transmit data from one point to another through data streams.

Network Programming in Java - #3 - Creating a Test Client

Introduction: This tutorial is the third in my Java Network Programming using KryoNet series in which we are creating a test client to connect to our test server. Previous: In the previous tutorial we created a test server. IMPORTANT: A) Your server and client can not be running at the same time, in Eclipse, in the same Java Project.
Network Programming in Java - #2 - Creating a Test Server GeePee Wed, 04/29/2015 - 22:19
Introduction: This tutorial is the second in my Java Network Programming using KryoNet series in which we are creating a test server. Previous: In the previous tutorial we downloaded the KryoNet files and set up our projects. Test Server: So first, create a new file called Main (can be whatever you like) and add the following imports...
  1. import java.io.IOException;

Chat System - Admin Command Kick - Server Side

Introduction: This tutorial is the nineteenth in my Java Network Programming using KryoNet series, or fourteenth in creating a chat client and server system, in which we are going to be continuing the previous tutorial. Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list. Send incoming messages to everyone within the clien

Chat System - Admin Command Kick - Client Side

Introduction: This tutorial is the eighteenth in my Java Network Programming using KryoNet series, or thirteenth in creating a chat client and server system, in which we are going to be giving clients a command to request actions from an admin. Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list. Send incoming messages to

Chat System - User Levels

Introduction: This tutorial is the seventeenth in my Java Network Programming using KryoNet series, or twelfth in creating a chat client and server system, in which we are going to be adding a user level system in to the server in preparation for the next tutorial (making requests from clients to admins). Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a c