Packet

Network Programming in Java - #8 - Chat System #3 - The Message Packet

Introduction: This tutorial is the eighth in my Java Network Programming using KryoNet series, or third in creating a chat client and server system, in which we are going to be handling sending and receiving messages. Previous: In the previous tutorial we created a client handler for our server to keep track of the connected clients. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list. Send incoming messa

Network Programming in Java - #5 - Packets & KryoNet Registering

Introduction: This tutorial is the fifth in my Java Network Programming using KryoNet series in which we are going to be starting on Packets. Previous: In the previous tutorial we created a listener on our server, and sending a test TCP data-stream from our client. What Are Packets? Packets are essentially temporary files of data which are used to transmit the data from one location to another - our server to client, or vice versa. Our Packets: First create a new Package in our Src folder of our Client Java Project named "P