Very Basic Java Game programming - Part 1
I don’t know how exactly to start or make an introduction for this post. I just made in to the concept of designing a simple fighting game tutorial - from doing the character animation to its overall functionality. This tutorial is intended for beginners who really enjoy experimenting with JAVA. No, I’m not an expert game programmer. I can’t promise to owe you a good working game engine. But this tutorial will surely give you the basic ideas on how to implement a simple game in JAVA. Please bear in mind that there are couple ways of doing this, my approach is not a standard design pattern for game programming.
Before you start jiving with this tutorial, I am making assumption that you are already aware about creating basic JAVA GUI Applications.
This tutorial will cover on how to animate a character (not to mention loading and displaying the image). In this part you will learn how to use Swing components such as “JFrame”, “JPanel”, “JLabel” and “ImageIcon”.
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Note: Due to the size or complexity of this submission, the author has submitted it as a .zip file to shorten your download time. After downloading it, you will need a program like Winzip to decompress it.
Virus note: All files are scanned once-a-day by SourceCodester.com for viruses, but new viruses come out every day, so no prevention program can catch 100% of them.
FOR YOUR OWN SAFETY, PLEASE:
1. Re-scan downloaded files using your personal virus checker before using it.
2. NEVER, EVER run compiled files (.exe's, .ocx's, .dll's etc.)--only run source code.