Client

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Learn on how to create a Simple Detect Mouse Coordinate using JavaScript. A simple JavaScript code that can detect mouse movement. This code can be helpful for game development, by using this you can move the object by moving the mouse.
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Introduction: This tutorial is the eighth in my Java Network Programming using KryoNet series, or third in creating a chat client and server system, in which we are going to be handling sending and receiving messages. Previous: In the previous tutorial we created a client handler for our server to keep track of the connected clients. The System: We are going to give the user a GUI to interact...
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Introduction: This tutorial is the ninth in my Java Network Programming using KryoNet series, or fourth in creating a chat client and server system, in which we are going to be handling disconnected clients. Previous: In the previous tutorial we created a way to receive and send messages through a new Packet2Message class to and from our server/client. The System: We are going to give the user a...
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Introduction: This tutorial is the seventh in my Java Network Programming using KryoNet series, or second in creating a chat client and server system, in which we are going to be setting up a way to handle clients on our server. Previous: In the previous tutorial we altered snippets of code to convert them from our test server and clients to our beginning point of chat server and clients. The...
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Introduction: This tutorial is the fifth in my Java Network Programming using KryoNet series in which we are going to be starting on Packets. Previous: In the previous tutorial we created a listener on our server, and sending a test TCP data-stream from our client. What Are Packets? Packets are essentially temporary files of data which are used to transmit the data from one location to another -...
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Introduction: This tutorial is the fourth in my Java Network Programming using KryoNet series in which we are going to be adding a listener to our server and sending test data over TCP from the client to the server. Previous: In the previous tutorial we created a test client to connect to our test server. TCP vs. UDP: TCP and UDP are both Protocols which transmit data from one point to another...
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Introduction: This tutorial is the third in my Java Network Programming using KryoNet series in which we are creating a test client to connect to our test server. Previous: In the previous tutorial we created a test server. IMPORTANT: A) Your server and client can not be running at the same time, in Eclipse, in the same Java Project. Follow my first tutorial to create a second Java Project within...
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Introduction: This tutorial is the nineteenth in my Java Network Programming using KryoNet series, or fourteenth in creating a chat client and server system, in which we are going to be continuing the previous tutorial. Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages...
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Introduction: This tutorial is the eighteenth in my Java Network Programming using KryoNet series, or thirteenth in creating a chat client and server system, in which we are going to be giving clients a command to request actions from an admin. Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the...
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Introduction: This tutorial is the seventeenth in my Java Network Programming using KryoNet series, or twelfth in creating a chat client and server system, in which we are going to be adding a user level system in to the server in preparation for the next tutorial (making requests from clients to admins). Previous: In the previous tutorial we added private message features to the client. The...

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