Client

Network Programming in Java - #8 - Chat System #3 - The Message Packet

Introduction: This tutorial is the eighth in my Java Network Programming using KryoNet series, or third in creating a chat client and server system, in which we are going to be handling sending and receiving messages. Previous: In the previous tutorial we created a client handler for our server to keep track of the connected clients. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list. Send incoming messa

Network Programming in Java - #9 - Chat System #4 - Client Disconnect Listener

Introduction: This tutorial is the ninth in my Java Network Programming using KryoNet series, or fourth in creating a chat client and server system, in which we are going to be handling disconnected clients. Previous: In the previous tutorial we created a way to receive and send messages through a new Packet2Message class to and from our server/client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list.

Network Programming in Java - #7 - Chat System #2 - Client Handler

Introduction: This tutorial is the seventh in my Java Network Programming using KryoNet series, or second in creating a chat client and server system, in which we are going to be setting up a way to handle clients on our server. Previous: In the previous tutorial we altered snippets of code to convert them from our test server and clients to our beginning point of chat server and clients. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a

Network Programming in Java - #5 - Packets & KryoNet Registering

Introduction: This tutorial is the fifth in my Java Network Programming using KryoNet series in which we are going to be starting on Packets. Previous: In the previous tutorial we created a listener on our server, and sending a test TCP data-stream from our client. What Are Packets? Packets are essentially temporary files of data which are used to transmit the data from one location to another - our server to client, or vice versa. Our Packets: First create a new Package in our Src folder of our Client Java Project named "P

Network Programming in Java - #4 - Receiving and Sending Data - Server Listener & Client sendTCP Method

Introduction: This tutorial is the fourth in my Java Network Programming using KryoNet series in which we are going to be adding a listener to our server and sending test data over TCP from the client to the server. Previous: In the previous tutorial we created a test client to connect to our test server. TCP vs. UDP: TCP and UDP are both Protocols which transmit data from one point to another through data streams.

Network Programming in Java - #3 - Creating a Test Client

Introduction: This tutorial is the third in my Java Network Programming using KryoNet series in which we are creating a test client to connect to our test server. Previous: In the previous tutorial we created a test server. IMPORTANT: A) Your server and client can not be running at the same time, in Eclipse, in the same Java Project.

Chat System - Admin Command Kick - Server Side

Introduction: This tutorial is the nineteenth in my Java Network Programming using KryoNet series, or fourteenth in creating a chat client and server system, in which we are going to be continuing the previous tutorial. Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list. Send incoming messages to everyone within the clien

Chat System - Admin Command Kick - Client Side

Introduction: This tutorial is the eighteenth in my Java Network Programming using KryoNet series, or thirteenth in creating a chat client and server system, in which we are going to be giving clients a command to request actions from an admin. Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list. Send incoming messages to

Chat System - User Levels

Introduction: This tutorial is the seventeenth in my Java Network Programming using KryoNet series, or twelfth in creating a chat client and server system, in which we are going to be adding a user level system in to the server in preparation for the next tutorial (making requests from clients to admins). Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a c