game

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Space Droid Shooter game made with the JavaScript game engine called Phaser.
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A snake game made using a JavaScript game engine called Phaser.
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Goalee Battle is a game made with Phaser a JavaScript game engine.
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A flappy bird game clone made with Phaser JavaScript game engine.
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Learn on how to create a Number Guessing Game using Javascript. A simple game the fun and enjoyable to play with, This tutorial will taught you on how to develop this kind of game using Javascript.
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Learn on how to create a Rock, Paper, and Scissor Game using Python. A simple and very fun game that let you compete with computer. This will let the computer to randomly choose a certain choices, and you must act to win over the computer.
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To build the game go to the file menu, then choose Build Setting. Drag all the scenes in the empty box and set the platform to android as shown below. After you're done click the Player Setting, then fill up the required information in order to build the application. Click Build to build the game into an Android application. There you have it we successfully created a Cannon Siege game on Android...
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Creating Score Manager We will now create the scoring of the game. This will track down the score of the player every time the enemy is defeated. To do that go to GameObject and select UI, then choose Text. After creating the text set the components as shown below. Score Next create another UI Text as a child of the component above. Then set the components as shown below. Score Text After...
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Creating Enemy We will now create the object that will be target for the cannon. To do that first locates the sprite inside the Sprites directory. Drag the sprite GameObject to the Scene View. Next set the component of the Enemy GameObject. Note: To the other enemies sprites make you sure the transform components is same above the image. Next select the Enemy then add an Animator Controller in...
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Creating Cannon We will now create the object that will shoot the enemy and the structure. To do that first locates the sprite inside the Sprites directory. Drag the body sprite of the cannon to the Scene View . After that drag another sprite as a child for the body to complete the cannon GameObject. Next is to set the component to each of the GameObject. After setting up the components add a...

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